Making Isometric Social Real-Time Games with HTML5…


书名:Making Isometric Social Real-Time Games with HTML5, CSS3, and Javascript
作者:Mario Andres Pagelle
出版社:O’Reilly
ISBN-10: 1449304753
ISBN-13: 978-1449304751
格式:English PDF;3.3MB;154 pages;2011

简介:

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.

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